Uncanny Valley

 

Uncanny valley is the name of the installation by Laura Mannelli bridging interactive media, sonic performance and live choreography. The concept of the uncanny valley effect describes the provoked feelings of revulsion and rejection of imperfect humanoid looking objects. In the installation, a dancer interacts with her imperfectly projected digital alter-ego. A musician performs at the same time, spatializing and moving sounds through space creating an impressive and disquieting atmosphere. Uncanny Valley was presented at Multiplica Festival 2019, Rotondes, Luxembourg.

 

Our mission:

3D Sound System Design, Interactivity design, Sensor Programming, Plugin-programming for real-time spatialization automation

Squad:

Laura MannelliJuan De Guillebon allias DyE artiste sonore, Aude Arago danseuse & chorégraphe

 

Links:

www.lauramannelli.com

Credits:

UNCANNY VALLEY

XR interactive & sound Installation 

XR sound & dance Performance

A creation by Laura Mannelli

With the artistic collaboration of :

Juan De Guillebon aka DyE, sound artist

Aude Arago, choreographer 

Immersive Design & interaction design by :

Frederick Thompson

Performers & dancers:

State Body #1 Aude Arago

State Body #2 Jeremy Kouyoumdjian

Production team :

Balthasar Truffaut SASU _ CTO (Chief Technologist Officer) & Immersive designer 

Sonic Invasion _ Ambisonic & 3D audio spatialization 

Co-Production

Rotondes.lu

lA

With the support of 

Le Ministere de La Culture Luxembourgeois (lu)

Centre Des Arts D’Enghiens-Les-Bains (Fr)

La Fondation Independance (lu)

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