

Uncanny Valley
Uncanny valley is the name of the installation by Laura Mannelli bridging interactive media, sonic performance and live choreography. The concept of the uncanny valley effect describes the provoked feelings of revulsion and rejection of imperfect humanoid looking objects. In the installation, a dancer interacts with her imperfectly projected digital alter-ego. A musician performs at the same time, spatializing and moving sounds through space creating an impressive and disquieting atmosphere. Uncanny Valley was presented at Multiplica Festival 2019, Rotondes, Luxembourg.
Our mission:
3D Sound System Design, Interactivity design, Sensor Programming, Plugin-programming for real-time spatialization automation
Squad:
Laura Mannelli, Juan De Guillebon allias DyE artiste sonore, Aude Arago danseuse & chorégraphe
Links:
Credits:
UNCANNY VALLEY
XR interactive & sound Installation
XR sound & dance Performance
A creation by Laura Mannelli
With the artistic collaboration of :
Juan De Guillebon aka DyE, sound artist
Aude Arago, choreographer
Immersive Design & interaction design by :
Frederick Thompson
Performers & dancers:
State Body #1 Aude Arago
State Body #2 Jeremy Kouyoumdjian
Production team :
Balthasar Truffaut SASU _ CTO (Chief Technologist Officer) & Immersive designer
Sonic Invasion _ Ambisonic & 3D audio spatialization
Co-Production
lA
With the support of
Le Ministere de La Culture Luxembourgeois (lu)
Centre Des Arts D’Enghiens-Les-Bains (Fr)
La Fondation Independance (lu)







